LonelyCraft: Java and Bedrock · 3 min read

LonelyCraft quests: choosing tasks and collecting rewards

For a short mission, open /challenge, for a quest chain - /questguide, for rewards for accumulated time - /free. These sections count different progress: it is useful to open them before walking through the server.

LonelyCraft editors · Updated

Minigame portal area on spawn LonelyCraft
Portal area on spawn LonelyCraft. The tasks contain goals of different mini-games.

Challenges: read the requirements, then accept

The offer is available until the next update, usually two hours. The execution timer is started by the “Accept” button and continues to run after leaving the server. If time is short, it's best not to start a long goal before a break.

Refusing an offer delays the next one by five minutes; canceling an already accepted task - by ten. After successful completion, you need to wait five minutes. The remaining time and reward are visible in the menu itself.

Which section to open
Editorial scheme: which section to open.Scroll the diagram horizontally.Open full-size diagram

What counts as an action

GoalWhat to do
Get a resource in survivalDestroy natural blocks. A block placed by a player or moved by a piston will not work.
Play mini-gameFulfill the specified condition: go through the floor, finish the track, find the correct block. One entry into the mode does not provide progress.
Craft itemsGet the required amount with real craft. Check the increase in the counter.

For the search challenge, first figure out which interactions count. The right find on Block Hunt.

Quests, heads and free milestones

/questguide has daily, weekly and story quests. See the conditions of the accepted quest: it has its own terms and requirements, the random challenge timer does not apply to it.

Through /challenge eggs you can simultaneously search for 25 heads on spawn. RMB on a new head gives 50 gold; Pressing again does not repeat the reward. The full set earns a cosmetic key.

In /free, rewards are collected manually after 20 minutes, an hour, 24 hours, 7 and 30 days of total play - separately in survival and mini-games. "Day" here means 24 hours played, not the next calendar day. Milestones are one-time; MeowMeow and ranks above receive double gold. For the voice chat bonus you need a real connection to the mod server.

The downloaded file does not yet confirm the connection: the manual contains a check of the microphone and connection. Setting up voice chat.

Inviting a friend: two important thresholds

Protection may reject the binding when the network is shared. If you are actually playing from the same home, please contact the administration: repeat accounts do not replace an invited friend.

  1. Open /ref and send your code to your friend.
  2. A friend enters /ref ABC123, replacing ABC123 with your code, while they have less than two hours of total game time. You can link the code once.
  3. After five hours of your friend’s total presence on the server, you get 500 gold, he gets 250. The time until the code is entered is taken into account; offline hours are not added.
  4. Check the progress in /ref. Additional levels are provided for 3, 5, 10 and 20 active friends.

Frequently asked questions

Can you run multiple task systems at the same time?

Yes. For example, look for heads during an active challenge and accumulate time for /free. The conditions of each section are checked separately.

Why is the ore I supplied not counted?

The mining goal requires a natural block in survival. Blocks placed and moved by piston are marked.

Does the referral have to spend five hours at a time?

No, this is cumulative presence time, including AFK. Logging off the server does not reset the clock reached.

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Sources and documentation

MinecraftLonelyCraftmini games

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LonelyCraft quests: choosing tasks and collecting rewards — Lonely Craft