Java servers; Bedrock compatibility is noted separately · 4 min read

A player’s first five minutes: one route and a clear way out

A newbie first needs one doable step and a way to get back to help. Check the path from the published address to the first result with a fresh account that does not yet know your commands.

LonelyCraft editors · Updated

Several players set up a village and meet around the campfire
Illustration: Several players set up a village and meet around a campfire. This is an artistic scene, not a snapshot of a specific server.

Test the exact published connection route

Delete the saved server record from the test client and add the address according to your connection page. Repeat in Java and, if supported, in Bedrock with a separate port field. Record the first screen and required action after logging in.

Take the registration command only from the installed system. A direct online-mode server may not have an additional /register. Paper properties describe server-side account verification, but do not come up with the login text for your plugins.

Stages from adding an address to the first result and returning to help
The result of each transition is measured; opening the card does not replace successful entry into the mode.Scroll the diagram horizontally.Open full-size diagram

Write three short tips for one result

For the test route, choose one goal: enter Survival, find a safe place and place a bed. If the server provides a different first mode, replace the target with the appropriate short action. The name of the button and help command must match the real interface.

Show confirmation after the actual result: clicking the button does not mean a successful teleport or a completed round. The next window must not overlap the previous one before the player has read the answer.

momentHint Contents
Before actionOpen your navigator in the hotbar → Survival
After actionYou have entered Survival. Find a place for the first night
Return to helpExact existing command or Help button

Test with failures

Ask the tester to complete the route without prompting from the administrator. For each dead end, record the screen, the action, and the expected next step.

  1. Close the greeting immediately and open the help again yourself.
  2. Enter the mode, click “Back” and repeat through another published entrance - NPC or portal.
  3. Try an action without the required right or money: get the reason for the refusal and the next step.
  4. Normally exit the game, then check the usual things.
  5. Log out of the server and log in again: do not repeat a completed registration or completed goal.

Correct any obstacle found at its source

If the command doesn't work, briefly enable lp verbose on, replay one try, and disable lp verbose off. Verbose LuckPerms helps to find the requested right; issuing the OP will hide the problem instead of checking.

Count separately successful entry, mode selection, first completed action and return on another day. To do this, limited game events and units are enough. Don't collect passwords or private chat for the sake of analyzing a button. After one correction, go through the route again with a new account and on a small screen.

Each branch must have a predictable return path. Make help available from every screen.

Under the OP, the initial restrictions are easy to miss. Reproduce the failure of a regular player.

Frequently asked questions

How many commands to show at first login?

As much as is needed for the next step and return to help. The full reference book can be opened separately.

How to distinguish an incomprehensible menu from a non-working mode?

Separately record the opening of the card, confirmed entry and the first game result. The location of the break will narrow the check.

Why shouldn't logging in again trigger the entire greeting?

The player has already completed some of the actions. The hint is selected based on the saved state and helps you continue rather than start registration again.

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Sources and documentation

MinecraftMinecraft serveradministration

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The first five minutes on the server: one route and a clear exit - LonelyCraft — Lonely Craft