Java Edition; F1/F2 with standard keys · 3 min read

Minecraft shader screenshots: framing, lighting and a PNG file

First, find an expressive angle, then adjust the shader. You can get a good shot using the gaming preset: for a still shot, the most important things are light, a readable silhouette, and the absence of unnecessary details around the edges.

LonelyCraft editors · Updated

Computer with world Minecraft open and keyboard on table
Illustration: a computer with the Minecraft world open and a keyboard on the table. This is an artistic scene, not a snapshot of a specific server.

Prepare the frame in world

Move back so that the building takes up most of the frame, but the roof and base do not touch the edges. Try the view from path level and from a slight elevation. A subject at the edge of the foreground adds depth; a wall across half the screen usually takes it away.

Turn in relation to the sun: side light shows the shape better than a uniformly illuminated façade. To compare two packages, fix one point and direction. In your own test world with command you can put /time set 1000 and /weather clear; on a server without rights, wait for suitable weather.

Adjust only what is visible

Turn off Motion Blur: camera movement should not blur the moment of shooting. With Depth of Field, check that the main subject is sharp. Curb Bloom if the lanterns turn into white spots. These options are found in Shader Pack Settings and vary between packs.

Wait for the loading chunk to finish and the exposure to stabilize. Shoot a test PNG and scale it up to 100%: shallow fences, distant leaves and roof lines show flickering and too much anti-aliasing better than the smaller image.

Compare the nature of the light before shooting the series. Shader selection.

Reflections of a birch bank in water, shadows from blocks and fog in Minecraft with Miniature
Photo from the author's Miniature repository: water reflections, shadows and fog. This is a design example and not an FPS test or LonelyCraft snapshot; The game version is not indicated in the source.Author: Mateus A. Kreuch · Licence MIT

Take the screenshot and find the original file

Click F1 to hide the interface, then F2 to save the snapshot. On a laptop, Fn may be required; Check custom combinations in Settings → Management. Press F1 again to return to the interface.

After taking the snapshot, click the link to the file name in the chat or open screenshots in the Game Directory of the running profile. For a separate Iris assembly, this is not necessarily the standard .minecraft. Store the original PNG, and make a copy of the required size for the website. Do not send through a service that first compresses the picture if you need the original.

Clean frame and original file
Editing scheme: clean frame and source file.Scroll the diagram horizontally.Open full-size diagram

Captions and publication

Specify Java, package version and shader name; add resolution and preset for comparison. If the color was changed in the editor, sign the processing. An actual snapshot of the game world and an illustration serve different purposes, and it is useful for the reader to know the origin of the image.

Before posting, check the chat, coordinates and player names. If you want to show before/after, keep the same size and angle: a different sunset or camera angle makes such a comparison useless.

The screenshots folder is located next to the files of the profile being used. Separate Iris profile.

Frequently asked questions

F2 does not save anything?

Check Fn and the key assignment, then the screenshots folder of the current profile.

Is it possible to take a photo without a HUD?

In Java, with standard keys, F1 hides the interface; pressing it again brings it back.

Need the highest preset?

No. Select a quality that allows frame details to be read without artifacts.

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Sources and documentation

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Minecraft shader screenshots: framing, lighting and a PNG file — Lonely Craft