Mark the center and four roads
Coordinatesx,z=0…20. The center occupies x=8…12,z=8…12; northern road x=8…12,z=0…7. The southern, eastern and western ones continue from the edge of the center to the edge of the square with the same width.
Floor consumption 441 block:25 center +4×40 roads =185 contrast, the rest 256 background. The center is not occupied by monuments, NPCs and flower beds. This is the author's architectural plan; teleportation and protection are configured separately.
Make the next action clear from the arrival point
Highlight the northern arch with a shape or lighter material. The caption should tell you how to start: go through the real portal or open an existing menu. The text "Survival" itself does not create a transition.
Check the actual entry point with a fresh account: it can be set by a plugin, and not just by the world spawn. The player must be able to see the main landmark without going around the monument and be able to close the greeting.
Test returning and taking a wrong turn
A new visitor searches for the first mode, then returns from the side area and finds the rules. Time yourself and record any wrong turns; Choose the purpose of the test for your server, do not replace the result with the number of signs.
After each mini-game, check the real exit without OP. The return should lead to a familiar area, and not directly to a new teleportation plate. Add decoration, particles and large text objects after this route and test on a weak client.
One immediate action is easier to check than a directory of all commands. Write short login prompts.
The architectural output and the button action must describe the same route. Link area to menu and return.

